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Technical Designer
Samuel Baltasar
I’m Samuel Baltasar, a Technical Designer with a strong background in both game design and programming. I specialize in developing interactive mechanics, optimizing systems, and ensuring smooth gameplay. With experience across various tools and platforms, I bring creative solutions and technical expertise to every project. My goal is to create engaging, high-quality gaming experiences. Feel free to explore my work in this portfolio.
Games
01
Coop Third person shooter

Saber Interactive
I´m Samuel, a game designer. This is a brief description of the first project in my portfolio.
02
BattleRoyal

BlackMouth
I´m Samuel, a game designer. This is a brief description of the second project in my portfolio.
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